/*
 * Copyright © Microsoft Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

#include "d3d12_video_encoder_nalu_writer_hevc.h"
#include <algorithm>

// Writes the HEVC VPS structure into a bitstream passed in headerBitstream
// Function resizes bitstream accordingly and puts result in byte vector
void
d3d12_video_nalu_writer_hevc::vps_to_nalu_bytes(HevcVideoParameterSet *pVPS,
                    std::vector<BYTE> &headerBitstream,
                    std::vector<BYTE>::iterator placingPositionStart,
                    size_t &writtenBytes) {
    generic_write_bytes(headerBitstream, placingPositionStart, writtenBytes, pVPS);
}

// Writes the HEVC pSPS structure into a bitstream passed in headerBitstream
// Function resizes bitstream accordingly and puts result in byte vector
void
d3d12_video_nalu_writer_hevc::sps_to_nalu_bytes(HevcSeqParameterSet *pSPS,
                    std::vector<BYTE> &headerBitstream,
                    std::vector<BYTE>::iterator placingPositionStart,
                    size_t &writtenBytes) {
    generic_write_bytes(headerBitstream, placingPositionStart, writtenBytes, pSPS);
}

// Writes the HEVC PPS structure into a bitstream passed in headerBitstream
// Function resizes bitstream accordingly and puts result in byte vector
void
d3d12_video_nalu_writer_hevc::pps_to_nalu_bytes(HevcPicParameterSet *pPPS,
                    std::vector<BYTE> &headerBitstream,
                    std::vector<BYTE>::iterator placingPositionStart,
                    size_t &writtenBytes) {
    generic_write_bytes(headerBitstream, placingPositionStart, writtenBytes, pPPS);
}

void
d3d12_video_nalu_writer_hevc::write_end_of_stream_nalu(std::vector<BYTE> &headerBitstream,
                                std::vector<BYTE>::iterator placingPositionStart,
                                size_t &writtenBytes) {
    HEVCNaluHeader endOfStreamNALU =
    {
        // uint8_t forbidden_zero_bit;
        static_cast<uint8_t>(0u),
        // uint8_t nal_unit_type
        static_cast<uint8_t>(HEVC_NALU_EOB_NUT),
        // uint8_t nuh_layer_id
        static_cast<uint8_t>(0u),
        // uint8_t nuh_temporal_id_plus1
        static_cast<uint8_t>(1u)
    };
    generic_write_bytes(headerBitstream, placingPositionStart, writtenBytes, &endOfStreamNALU);
}

void
d3d12_video_nalu_writer_hevc::write_end_of_sequence_nalu(std::vector<BYTE> &headerBitstream,
                                std::vector<BYTE>::iterator placingPositionStart,
                                size_t &writtenBytes) {
    HEVCNaluHeader endOfSeqNALU =
    {
        // uint8_t forbidden_zero_bit;
        static_cast<uint8_t>(0u),
        // uint8_t nal_unit_type
        static_cast<uint8_t>(HEVC_NALU_EOS_NUT),        
        // uint8_t nuh_layer_id
        static_cast<uint8_t>(0u),
        // uint8_t nuh_temporal_id_plus1
        static_cast<uint8_t>(1u)
    };
    generic_write_bytes(headerBitstream, placingPositionStart, writtenBytes, &endOfSeqNALU);
}

void 
d3d12_video_nalu_writer_hevc::generic_write_bytes( std::vector<BYTE> &headerBitstream,
                                                std::vector<BYTE>::iterator placingPositionStart,
                                                size_t &writtenBytes, 
                                                void *pStructure)
{
    // Wrap pSPS into NALU and copy full NALU into output byte array
    d3d12_video_encoder_bitstream rbsp, nalu;

    /*HEVCNaluHeader nalu is in all Hevc*ParameterSet structures at the beggining*/
    HEVCNaluHeader* nal_header = ((HEVCNaluHeader *) pStructure);

    if (!rbsp.create_bitstream(MAX_COMPRESSED_NALU)) {
        debug_printf("rbsp.create_bitstream(MAX_COMPRESSED_NALU) failed\n");
        assert(false);
    }

    if (!nalu.create_bitstream(2 * MAX_COMPRESSED_NALU)) {
        debug_printf("nalu.create_bitstream(2 * MAX_COMPRESSED_NALU) failed\n");
        assert(false);
    }

    rbsp.set_start_code_prevention(TRUE);
    if (write_bytes_from_struct(&rbsp, pStructure, nal_header->nal_unit_type) <= 0u) {
        debug_printf("write_bytes_from_struct(&rbsp, pStructure, nal_header->nal_unit_type) didn't write any bytes.\n");
        assert(false);
    }

    if (wrap_rbsp_into_nalu(&nalu, &rbsp, nal_header) <= 0u) {
        debug_printf("wrap_rbsp_into_nalu(&nalu, &rbsp, nal_header) didn't write any bytes.\n");
        assert(false);
    }

    // Deep copy nalu into headerBitstream, nalu gets out of scope here and its destructor frees the nalu object buffer
    // memory.
    uint8_t *naluBytes    = nalu.get_bitstream_buffer();
    size_t   naluByteSize = nalu.get_byte_count();

    auto startDstIndex = std::distance(headerBitstream.begin(), placingPositionStart);
    if (headerBitstream.size() < (startDstIndex + naluByteSize)) {
        headerBitstream.resize(startDstIndex + naluByteSize);
    }

    std::copy_n(&naluBytes[0], naluByteSize, &headerBitstream.data()[startDstIndex]);

    writtenBytes = naluByteSize;
}

uint32_t
d3d12_video_nalu_writer_hevc::write_bytes_from_struct(d3d12_video_encoder_bitstream *pBitstream, void *pData, uint8_t nal_unit_type)
{
    switch(nal_unit_type)
    {
        case HEVC_NALU_VPS_NUT:
        {
            return write_vps_bytes(pBitstream, (HevcVideoParameterSet *) pData);
        } break;
        case HEVC_NALU_SPS_NUT:
        {
            return write_sps_bytes(pBitstream, (HevcSeqParameterSet *) pData);
        } break;
        case HEVC_NALU_PPS_NUT:
        {
            return write_pps_bytes(pBitstream, (HevcPicParameterSet *) pData);
        } break;
        case HEVC_NALU_EOS_NUT:
        case HEVC_NALU_EOB_NUT:
        {
            // Do nothing for these two, just the header suffices
            return 1;
        } break;
        default:
        {
            unreachable("Unsupported NALU value");
        } break;        
    }
}

uint32_t
d3d12_video_nalu_writer_hevc::write_vps_bytes(d3d12_video_encoder_bitstream *pBitstream, HevcVideoParameterSet *vps)
{
    int32_t iBytesWritten = pBitstream->get_byte_count();

    pBitstream->put_bits(4, vps->vps_video_parameter_set_id);
    pBitstream->put_bits(2, 3); //vps_reserved_three_2bits
    pBitstream->put_bits(6, vps->vps_max_layers_minus1);
    pBitstream->put_bits(3, vps->vps_max_sub_layers_minus1);
    pBitstream->put_bits(1, vps->vps_temporal_id_nesting_flag);
    pBitstream->put_bits(16, 0xffff); //vps_reserved_ffff_16bits

    write_profile_tier_level(pBitstream, &vps->ptl);

    pBitstream->put_bits(1,vps->vps_sub_layer_ordering_info_present_flag);

    for (int i = 0; i <= vps->vps_max_sub_layers_minus1; i++) {
        pBitstream->exp_Golomb_ue(vps->vps_max_dec_pic_buffering_minus1[i]);
        pBitstream->exp_Golomb_ue(vps->vps_max_num_reorder_pics[i]);
        pBitstream->exp_Golomb_ue(vps->vps_max_latency_increase_plus1[i]);
    }

    pBitstream->put_bits(6, vps->vps_max_layer_id);
    pBitstream->exp_Golomb_ue(vps->vps_num_layer_sets_minus1);
    pBitstream->put_bits(1, vps->vps_timing_info_present_flag);

    pBitstream->put_bits(1, 0); // vps_extension_flag

    rbsp_trailing(pBitstream);
    pBitstream->flush();

    iBytesWritten = pBitstream->get_byte_count() - iBytesWritten;
    return (uint32_t) iBytesWritten;
}

uint32_t
d3d12_video_nalu_writer_hevc::write_sps_bytes(d3d12_video_encoder_bitstream *pBitstream,
                                            HevcSeqParameterSet *pSPS)
{
    int32_t iBytesWritten = pBitstream->get_byte_count();

    pBitstream->put_bits(4, pSPS->sps_video_parameter_set_id);
    pBitstream->put_bits(3, pSPS->sps_max_sub_layers_minus1);
    pBitstream->put_bits(1, pSPS->sps_temporal_id_nesting_flag);

    write_profile_tier_level(pBitstream, &pSPS->ptl);

    pBitstream->exp_Golomb_ue(pSPS->sps_seq_parameter_set_id);

    pBitstream->exp_Golomb_ue(pSPS->chroma_format_idc);

    pBitstream->exp_Golomb_ue(pSPS->pic_width_in_luma_samples);
    pBitstream->exp_Golomb_ue(pSPS->pic_height_in_luma_samples);

    pBitstream->put_bits(1, pSPS->conformance_window_flag);
    if (pSPS->conformance_window_flag) {
        pBitstream->exp_Golomb_ue(pSPS->conf_win_left_offset);
        pBitstream->exp_Golomb_ue(pSPS->conf_win_right_offset);
        pBitstream->exp_Golomb_ue(pSPS->conf_win_top_offset);
        pBitstream->exp_Golomb_ue(pSPS->conf_win_bottom_offset);
    }

    pBitstream->exp_Golomb_ue(pSPS->bit_depth_luma_minus8);
    pBitstream->exp_Golomb_ue(pSPS->bit_depth_chroma_minus8);

    pBitstream->exp_Golomb_ue(pSPS->log2_max_pic_order_cnt_lsb_minus4);

    pBitstream->put_bits(1, pSPS->sps_sub_layer_ordering_info_present_flag);

    for (int i = 0; i <= pSPS->sps_max_sub_layers_minus1; i++) {
        pBitstream->exp_Golomb_ue(pSPS->sps_max_dec_pic_buffering_minus1[i]);
        pBitstream->exp_Golomb_ue(pSPS->sps_max_num_reorder_pics[i]);
        pBitstream->exp_Golomb_ue(pSPS->sps_max_latency_increase_plus1[i]);
    }

    pBitstream->exp_Golomb_ue(pSPS->log2_min_luma_coding_block_size_minus3);
    pBitstream->exp_Golomb_ue(pSPS->log2_diff_max_min_luma_coding_block_size);
    pBitstream->exp_Golomb_ue(pSPS->log2_min_transform_block_size_minus2);
    pBitstream->exp_Golomb_ue(pSPS->log2_diff_max_min_transform_block_size);

    pBitstream->exp_Golomb_ue(pSPS->max_transform_hierarchy_depth_inter);
    pBitstream->exp_Golomb_ue(pSPS->max_transform_hierarchy_depth_intra);

    pBitstream->put_bits(1, pSPS->scaling_list_enabled_flag);

    pBitstream->put_bits(1, pSPS->amp_enabled_flag);
    pBitstream->put_bits(1, pSPS->sample_adaptive_offset_enabled_flag);

    pBitstream->put_bits(1, pSPS->pcm_enabled_flag);
    if (pSPS->pcm_enabled_flag) {
    pBitstream->put_bits(4, pSPS->bit_depth_luma_minus8 + 7);
    pBitstream->put_bits(4, pSPS->bit_depth_chroma_minus8 + 7);
        pBitstream->exp_Golomb_ue(pSPS->log2_min_luma_coding_block_size_minus3);
        pBitstream->exp_Golomb_ue(pSPS->log2_diff_max_min_luma_coding_block_size);
    pBitstream->put_bits(1, pSPS->pcm_loop_filter_disabled_flag);
    }

    pBitstream->exp_Golomb_ue(pSPS->num_short_term_ref_pic_sets);
    for (int i = 0; i < pSPS->num_short_term_ref_pic_sets; i++) {
        write_rps(pBitstream, pSPS, i, false);
    }

    pBitstream->put_bits(1, pSPS->long_term_ref_pics_present_flag);
    if (pSPS->long_term_ref_pics_present_flag) {
        pBitstream->exp_Golomb_ue(pSPS->num_long_term_ref_pics_sps);
        for (int i = 0; i < pSPS->num_long_term_ref_pics_sps; i++) {
            pBitstream->put_bits(pSPS->log2_max_pic_order_cnt_lsb_minus4 + 4, pSPS->lt_ref_pic_poc_lsb_sps[i]);
            pBitstream->put_bits(1, pSPS->used_by_curr_pic_lt_sps_flag[i]);
        }
    }

    pBitstream->put_bits(1, pSPS->sps_temporal_mvp_enabled_flag);
    pBitstream->put_bits(1, pSPS->strong_intra_smoothing_enabled_flag);
    pBitstream->put_bits(1, pSPS->vui_parameters_present_flag);
    assert (pSPS->vui_parameters_present_flag == 0);

    //  pSps_extension_flag
    pBitstream->put_bits(1, 0);

    rbsp_trailing(pBitstream);
    pBitstream->flush();

    iBytesWritten = pBitstream->get_byte_count() - iBytesWritten;
    return (uint32_t) iBytesWritten;
}

uint32_t
d3d12_video_nalu_writer_hevc::write_pps_bytes(d3d12_video_encoder_bitstream *pBitstream,
                                            HevcPicParameterSet *pPPS)
{
    int32_t iBytesWritten = pBitstream->get_byte_count();

    pBitstream->exp_Golomb_ue(pPPS->pps_pic_parameter_set_id);
    pBitstream->exp_Golomb_ue(pPPS->pps_seq_parameter_set_id);

    pBitstream->put_bits(1, pPPS->dependent_slice_segments_enabled_flag);

    pBitstream->put_bits(1, pPPS->output_flag_present_flag);
    pBitstream->put_bits(3, pPPS->num_extra_slice_header_bits);

    pBitstream->put_bits(1, pPPS->sign_data_hiding_enabled_flag);
    pBitstream->put_bits(1, pPPS->cabac_init_present_flag);

    pBitstream->exp_Golomb_ue(pPPS->num_ref_idx_lx_default_active_minus1[0]);
    pBitstream->exp_Golomb_ue(pPPS->num_ref_idx_lx_default_active_minus1[1]);

    pBitstream->exp_Golomb_se(pPPS->init_qp_minus26);

    pBitstream->put_bits(1, pPPS->constrained_intra_pred_flag);
    pBitstream->put_bits(1, pPPS->transform_skip_enabled_flag);
    pBitstream->put_bits(1, pPPS->cu_qp_delta_enabled_flag);

    if (pPPS->cu_qp_delta_enabled_flag) {
        pBitstream->exp_Golomb_se(pPPS->diff_cu_qp_delta_depth);
    }

    pBitstream->exp_Golomb_se(pPPS->pps_cb_qp_offset);
    pBitstream->exp_Golomb_se(pPPS->pps_cr_qp_offset);

    pBitstream->put_bits(1, pPPS->pps_slice_chroma_qp_offsets_present_flag);

    pBitstream->put_bits(1, pPPS->weighted_pred_flag);
    pBitstream->put_bits(1, pPPS->weighted_bipred_flag);
    pBitstream->put_bits(1, pPPS->transquant_bypass_enabled_flag);

    pBitstream->put_bits(1, pPPS->tiles_enabled_flag);
    pBitstream->put_bits(1, pPPS->entropy_coding_sync_enabled_flag);

    if (pPPS->tiles_enabled_flag) {
        pBitstream->exp_Golomb_ue(pPPS->num_tile_columns_minus1);
        pBitstream->exp_Golomb_ue(pPPS->num_tile_rows_minus1);
        pBitstream->put_bits(1, pPPS->uniform_spacing_flag);
        if (!pPPS->uniform_spacing_flag) {
            for (int i = 0; i < pPPS->num_tile_columns_minus1; i++) {
                pBitstream->exp_Golomb_ue(pPPS->column_width_minus1[i]);
            }
            for (int i = 0; i < pPPS->num_tile_rows_minus1; i++) {
                pBitstream->exp_Golomb_ue(pPPS->row_height_minus1[i]);
            }
        }
        pBitstream->put_bits(1, pPPS->loop_filter_across_tiles_enabled_flag);
    }

    pBitstream->put_bits(1, pPPS->pps_loop_filter_across_slices_enabled_flag);
    pBitstream->put_bits(1, pPPS->deblocking_filter_control_present_flag);
    if (pPPS->deblocking_filter_control_present_flag) {
        pBitstream->put_bits(1, pPPS->deblocking_filter_override_enabled_flag);
        pBitstream->put_bits(1, pPPS->pps_deblocking_filter_disabled_flag);
        if (!pPPS->pps_deblocking_filter_disabled_flag) {
            pBitstream->exp_Golomb_se(pPPS->pps_beta_offset_div2);
            pBitstream->exp_Golomb_se(pPPS->pps_tc_offset_div2);
        }
    }

    pBitstream->put_bits(1, pPPS->pps_scaling_list_data_present_flag);
    if (pPPS->pps_scaling_list_data_present_flag) {
        assert(0); //, "scaling list syntax is not implemented yet");
    }

    pBitstream->put_bits(1, pPPS->lists_modification_present_flag);
    pBitstream->exp_Golomb_ue(pPPS->log2_parallel_merge_level_minus2);
    pBitstream->put_bits(1, pPPS->slice_segment_header_extension_present_flag);

    //pps_extension_flag
    pBitstream->put_bits(1, 0);

    rbsp_trailing(pBitstream);
    pBitstream->flush();

    iBytesWritten = pBitstream->get_byte_count() - iBytesWritten;
    return (uint32_t) iBytesWritten;
}

uint32_t
d3d12_video_nalu_writer_hevc::wrap_rbsp_into_nalu(d3d12_video_encoder_bitstream *pNALU,
                    d3d12_video_encoder_bitstream *pRBSP,
                    HEVCNaluHeader *pHeader)
{
    ASSERTED bool isAligned = pRBSP->is_byte_aligned();   // causes side-effects in object state, don't put inside assert()
    assert(isAligned);

    int32_t iBytesWritten = pNALU->get_byte_count();

    pNALU->set_start_code_prevention(FALSE);

    // NAL start code
    pNALU->put_bits(24, 0);
    pNALU->put_bits(8, 1);

    // NAL header
    pNALU->put_bits(1, pHeader->forbidden_zero_bit);
    pNALU->put_bits(6, pHeader->nal_unit_type);
    pNALU->put_bits(6, pHeader->nuh_layer_id);
    pNALU->put_bits(3, pHeader->nuh_temporal_id_plus1);
    pNALU->flush();

    // NAL body
    pRBSP->flush();

    if (pRBSP->get_start_code_prevention_status()) {
        // Direct copying.
        pNALU->append_byte_stream(pRBSP);
    } else {
        // Copy with start code prevention.
        pNALU->set_start_code_prevention(TRUE);
        int32_t  iLength = pRBSP->get_byte_count();
        uint8_t *pBuffer = pRBSP->get_bitstream_buffer();

        for (int32_t i = 0; i < iLength; i++) {
            pNALU->put_bits(8, pBuffer[i]);
        }
    }

    isAligned = pNALU->is_byte_aligned();   // causes side-effects in object state, don't put inside assert()
    assert(isAligned);
    write_nalu_end(pNALU);

    pNALU->flush();

    iBytesWritten = pNALU->get_byte_count() - iBytesWritten;
    return (uint32_t) iBytesWritten;
}

void
d3d12_video_nalu_writer_hevc::write_nalu_end(d3d12_video_encoder_bitstream *pNALU)
{
    pNALU->flush();
    pNALU->set_start_code_prevention(FALSE);
    int32_t iNALUnitLen = pNALU->get_byte_count();

    if (FALSE == pNALU->m_bBufferOverflow && 0x00 == pNALU->get_bitstream_buffer()[iNALUnitLen - 1]) {
        pNALU->put_bits(8, 0x03);
        pNALU->flush();
    }
}

void
d3d12_video_nalu_writer_hevc::rbsp_trailing(d3d12_video_encoder_bitstream *pBitstream)
{
    pBitstream->put_bits(1, 1);
    int32_t iLeft = pBitstream->get_num_bits_for_byte_align();

    if (iLeft) {
        pBitstream->put_bits(iLeft, 0);
    }

    ASSERTED bool isAligned = pBitstream->is_byte_aligned();   // causes side-effects in object state, don't put inside assert()
    assert(isAligned);
}

void
d3d12_video_nalu_writer_hevc::write_profile_tier_level(d3d12_video_encoder_bitstream* rbsp, HEVCProfileTierLevel* ptl)
{
    rbsp->put_bits(2, ptl->general_profile_space);
    rbsp->put_bits(1, ptl->general_tier_flag);
    rbsp->put_bits(5, ptl->general_profile_idc);

    for (int j = 0; j < 32; j++) {
        rbsp->put_bits(1, ptl->general_profile_compatibility_flag[j]);
    }

    rbsp->put_bits(1, ptl->general_progressive_source_flag);
    rbsp->put_bits(1, ptl->general_interlaced_source_flag);
    rbsp->put_bits(1, ptl->general_non_packed_constraint_flag);
    rbsp->put_bits(1, ptl->general_frame_only_constraint_flag);
    rbsp->put_bits(31, 0); //first 31 bits of general_reserved_zero_44bits
    rbsp->put_bits(13, 0); //last 13 bits of general_reserved_zero_44bits
    rbsp->put_bits(8, ptl->general_level_idc);
}

void
d3d12_video_nalu_writer_hevc::write_rps(d3d12_video_encoder_bitstream* rbsp, HevcSeqParameterSet* pSPS, int stRpsIdx, bool sliceRPS)
{    
    HEVCReferencePictureSet* rps = &(pSPS->rpsShortTerm[stRpsIdx]);

    if (stRpsIdx != 0) {
        rbsp->put_bits(1, rps->inter_ref_pic_set_prediction_flag);
    }

    if (rps->inter_ref_pic_set_prediction_flag) {
        if (sliceRPS) {
            rbsp->exp_Golomb_ue(rps->delta_idx_minus1);
        }
        int RefRpsIdx = stRpsIdx - (rps->delta_idx_minus1 + 1);        
        rbsp->put_bits(1, rps->delta_rps_sign);
        rbsp->exp_Golomb_ue(rps->abs_delta_rps_minus1);
        
        HEVCReferencePictureSet* rpsRef = &(pSPS->rpsShortTerm[RefRpsIdx]);
        auto numDeltaPocs = rpsRef->num_negative_pics + rpsRef->num_positive_pics;
        for (int j = 0; j <= numDeltaPocs; j++) {
            rbsp->put_bits(1, rps->used_by_curr_pic_flag[j]);
            if (!rps->used_by_curr_pic_flag[j]) {
                rbsp->put_bits(1, rps->use_delta_flag[j]);
            }
        }
    } else {
        rbsp->exp_Golomb_ue(rps->num_negative_pics);
        rbsp->exp_Golomb_ue(rps->num_positive_pics);

        for (int i = 0; i < rps->num_negative_pics; i++) {
            rbsp->exp_Golomb_ue(rps->delta_poc_s0_minus1[i]);
            rbsp->put_bits(1, rps->used_by_curr_pic_s0_flag[i]);
        }

        for (int i = 0; i < rps->num_positive_pics; i++) {
            rbsp->exp_Golomb_ue(rps->delta_poc_s1_minus1[i]);
            rbsp->put_bits(1, rps->used_by_curr_pic_s1_flag[i]);
        }
    }
}
